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Gamification Using “Science of Habit Cycle” to Transform User Behavior

Forty percent of our daily activities are automated routines or habits which are not under conscious control. Learn how to use gamification beyond awareness program in the context of the science of habits.

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Bikash Barai Co-founder, FireCompass

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This document was retrieved from http://www.rsaconference.com/videos/gamification-using-science-of-habit-cycle-to-transform-user-behavior on Sun, 16 Dec 2018 14:53:51 -0500.